An Owl

I was working my way through the Blender 2.8 Fundamentals course and at the end there is a short beginner tutorial. It clocks in at under 20 minutes in total, so I figured I could blast through it pretty fast and have something new to upload here.

The final result should look something like the below:

Blender Fundamentals Tutorial Owl

But considering it’s supposed to be a beginner tutorial … it’s actually really poor unfortunately. There is basically little to no guidance for how to perform some of the steps, and I found myself having to pause the video constantly trying to catch his mouse clicks to see what to do. I had done enough modeling to be able to put the owl together at least, but the sections on UV wrapping and texture painting just didn’t seem to work properly.

After spending another couple of hours watching a separate course on UV unwrapping, I finally was able to paint the surface! Unfortunately I’ve no idea how to paint properly with a mouse and didn’t want to spend the time focusing on that right now, so I just clicked around a bit and rendered the result below.

This render was done in Eevee with the default settings, whereas earlier renders have all been done with Cycles with 1024 samples.

An Owl