I don’t think this post will prove very interesting to anyone other than myself, but when I don’t have anything new to post I like to at least document my study journey so that when I can look back later I can see what I did to improve.
I’ve been watching a few different courses:
- Completed watching most of The Blender 2.8 Encyclopedia. I skipped the animation lectures but watched all the sections on modifiers, materials, UV unwrapping and rendering.
- Still working my way through this Affinity Designer course. It’s a little dry but will help me learn quicker later.
- Also moving through another Affinity Photo course. Same theory as with Affinity Designer.
- I’m also watching through 50 Modeling Issues From Hell.
The latter course is really really good and I’m learning a lot. I’ll probably end up having to rewatch it again later to really take in a lot of the lessons being taught there.
I also finished up the Grant Abbitt Get Good at Blender 2.8 Playlist. Overall this was well worth doing. A couple of screenshots below for the last two lessons:
I’ve a few other renders lined up I’m going to begin working on soon. I also came across this Youtube Make Games playlist, which contains many little bite sized blender tutorials to make different types of objects. I’m planning to use this for quick easy renders when I want a little bit of a break from bigger projects. The best part is that all of the videos I’ve checked so far contain reference images!!
Like the ray gun I posted before, I modeled this one below before watching any of the tutorial itself. From time to time maybe I’ll be able to post a bunch of these up at once, they aren’t really complicated enough to deserve their own post. I think this one below only took me 30 minutes or so from start to end.